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Sound design

Wind, weather, weight and interface — atmospheres, Foley and effects sculpted, edited and delivered ready for the dub.

Engineer shaping a mix on a studio console

What you get

  • Atmospheres and room beds built for your world
  • Foley and footsteps cut to the performed rhythm
  • Impacts, whooshes and designed transitions
  • UI and interface sounds with character
  • Print-ready premix sessions for the dub stage

How it runs

  • 1 — Spotting: every sound need mapped to the cut
  • 2 — Capture: field recording and studio Foley
  • 3 — Edit and layer: design built in depth
  • 4 — Premix: balanced sessions ready for the dub

Short-form design delivers in 5–14 days. Features run alongside the score so picture and sound grow together.